ancailleachglas (
ancailleachglas) wrote2012-09-10 01:17 am
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App: Distant Skies
ABOUT YOU
Name: Amazing E-ko
amazing_e_ko
Over Eighteen?: Yep.
Other characters played: Anthy Himemiya
cageofroses
CHARACTER
Name: Jade Harley
Canon: Homestuck
Age: Fourteen and a half.
History: mspa wiki That will probably overlap with the personality section quite a bit, but it gives a good summary of the events in her life.
Point in canon: After Act Six Intermission One, a couple of months into her voyage across the yellow yard with John. She’s from the same timeline as Dave, though obviously more time has passed while he’s been in Cittagazze.
Window Location: In the Grand Foyer of Jade’s house on the Land of Frost and Frogs. (Pinning down a window location on a battleship moving across one metre in such a way that it’s travelling extremely fast but takes three years was hard, but the worlds that Jade took with her seemed like the best options. They’re on the battleship, but they also contain their own relative geography, which is fixed. The window, therefore, does not have to move.)
Universe: Homestuck. mspa wiki
Abilities: Jade has a glut of supernatural abilities in addition to her physical skills, so I’ll try to break it down part by part.
1. Sharpshooting. Jade is an extremely accurate marksman and is handy with guns of all types. She doesn’t like killing things, but if she needs to, her aim is unerring.
2. Nuclear science. Speaking about Jade’s alternate self, her grandson says that she “knew her way around an atom or two”, a deliberately understated explanation of Jade’s skills with nuclear physics. Her knowledge is extremely advanced for a fourteen year old, partly due to being raised by a nuclear dog and partly because she’s the Witch of Space.
3. Witch of Space powers. Each hero has their own class and aspect. Some of these have been defined by Andrew Hussie or by characters, while others remain vague. Jade’s powers do not fall into this category, although we do know that she’s at the far end of the active scale, meaning that she controls her power, rather than being controlled by it, that she uses it for offense, rather than for defence, and that it serves to benefit her directly. There is no solid definition of what a Witch does, though “manipulates her element” seems fairly clear. For the purposes of the game, I will define it as “manipulation of the fundamental properties of her aspect”, though this is subject to revision if anyone ever actually clarifies what she can do. The Space part is even more confusing. Space is one of the basic elements of Paradox Space, along with Time, and a Space player is necessary to every game. Space seems to grant control of location, momentum and size. I suspect myself that it’s based on the four forces (gravity, electromagnetism, the strong nuclear force and the weak nuclear force), but this is pure speculation at present. What all of this allows Jade to do is to move objects of any size any distance, to make herself bigger or smaller, to slow things up or speed things down, and to view reality on any macro or micro level that she chooses. She can see the whirl of galaxies and the motion of an atom. She can also walk through walls. Her God Tier also gives her immortality – she can only be killed if her death is heroic or just.
4. Becquerel powers. In addition to her Space powers, Jade inherited the powers of her dog, an Omnipoterrier called Becquerel. This has given her dog ears and a doggish personality (she barks and chases cats, for example). She also has the physical traits of someone with dog ears – her hearing is excellent, and her ears are very expressive, moving with her emotions the way a dog’s do. Becquerel, as a first guardian, was able to instantly teleport anywhere in the universe, and was impossible to harm for this reason. Jade shares this ability. However, teleportation is connected to the energy of the Green Sun, which rules over her universe as well as most universes in the Homestuck multiverse. In the spaces between universes, Jade cannot use Becquerel’s power. She may be able to teleport anyway (see Witch of Space) but this is not clear. In the scene in which she explains this, however, she also implies that she can make herself travel at the speed of light. This would, for human purposes, grant her something almost exactly like teleportation anyway.
Possessions: When she’s at home? Five worlds, all their inhabitants, everything she alchemized, and all her possessions. In Cittagazze? A store of guns, shrunk and concealed within her clothes, some of her precious Squiddle dolls, and whatever else she remembers to bring with her.
Personality: Jade Harley is a human girl from the first iteration of Earth in the Homestuck universe, and one of the players of the game that led to the creation of the universe. She has black hair, bright green eyes, glasses and buck teeth. Due to the art style, her ethnicity and body shape are impossible to tell, though her characterisation and the way she’s drawn make me think that she’s skinny and kind of gangly.
She’s by nature extremely good tempered, although she can become annoyed if she feels that people are being rude or stupid, or are treating her badly. When she is angry she swears quite a bit, and her tone becomes aggressive. She’ll keep pushing the point, even if the other person wants to drop it. Otherwise her tone is enthusiastic, and when she types she uses a lot of exclamation marks and emoticons. Physically that probably translates to having a voice that rises and dips quite a lot, and to making exaggerated gestures when she speaks.
Jade is extremely clever, in both the textbook and the emotional sense. I mentioned her knowledge of nuclear physics, an indication of how comfortable she is with abstract concepts. She’s very open-minded, and so she picks up new information quickly. She knew a lot more than the other players for the early part of the story, which led her to appear mysterious and wise. Though it wasn’t precognition, it did give her a strong attachment to doing things in the right order, and she hates time jumbles.
Jade’s emotional capacity is as great as her intelligence. She understands people on a very comprehensive level, seeing past the barriers they put up and quickly establishing their real motivations. This doesn’t equate to trust or liking, though. Jade is not fond of weak willed people, or anyone whose emotional state is unrepentantly gloomy. She doesn’t mind people who challenge her, though. (See her frienships with Karkat and Dave.)
How quick she is to make new friends is debatable. She certainly became friends with the humans at a young age, but she was forewarned that she was going to become friends with them, and she blocked the trolls very quickly when they annoyed her. My own inclination is that Jade gives everyone a chance, but she’s wary about opening herself up completely.
She would much rather be a listener than confide her problems to other people. Partly that’s because she seems to enjoy giving advice, and partially it’s because she likes to present her own best face to the world. The traits that Jade despises in others she also despises in herself, and so she doesn’t like to allow herself to show weakness or fear.
Jade was raised on an island in the Pacific Ocean, completely isolated, with only the stuffed and mounted body of her grandfather and her dog (actually a first guardian called Bequerel) for company. In spite of these unusual circumstances, she seems to have had a very happy childhood. Partially this was due to the influence of John, Rose and Dave, but it also comes in part from the fact that she “woke up” early. “Waking up” means that when you go to sleep on Earth, you become another version of yourself on a moon, either Derse or Prospit. Jade woke up on Prospit, and spent her childhood with the citizens there. That would have counteracted some of her lonliness, but as the citizens were not human, real physical people are still a bit of a novelty to her. She’s very happy to finally meet them, though.
Waking up on Prospit gave Jade a distinct advantage. She was also able to see the future in the prophetic clouds of Skaia, a nearby planet, leading her friends to think she was psychic. This is not the case: she simply had extra information and the intelligence to put it together. Jade spent a lot of time on Prospit as a child due to what appeared to be narcolepsy. It later turned out that this was one of the trolls affecting her mind, and she no longer suffers from the condition.
Her intuition is also notable. She has an uncanny knack for guessing things correctly, whether that’s as simple as winning a game of memory or as complex as putting together a small generator without blueprints. She’s a lucky girl.
Jade is extremely brave and quite self-sacrificing. She wouldn’t hesitate to end her own life if she thought it would save the universe. She really does want to help people, although if you waste her time or turn down a chance when she offers it to you, you probably won’t get a second opportunity.
Jade is not without flaws. She’s a sheltered girl, and probably too willing to believe the best of people, even when they have proven themselves to be dangerous or evil. At the same time her temper can flare up more easily than any of the other kids, and when she is angry she can be very aggressive.
Her chat quirk is that she uses no capitals or apostrophes, and types in bright lime green.
Thread Sample: Microcosm Bakerstreet
Prose Sample: It had been a long day. The Salamanders and Carapacians had gotten into a minor tussle over cake, which had then evolved into a mock battle at Davesprite’s instigation (for ironic purposes, of course), which had taken most of the day to sort out. Jade had a faint, numbing headache and a need to be alone.
Rather than retire to the suite of rooms on the battleship set aside for her, she decided to teleport to the land of Frost and Frogs, currently orbiting around her bedside lamp. It was but the work of a moment: one shift in relative dimension and she was a little girl in a big snowfield, though the sky remained a rather flat and glaring yellow. They hadn’t been able to do anything about the battleship walls, no matter how much paint they alchemized.
Jade spent some time ambling across the snowy vistas of her own world, enjoying the total neutrality of the view and the flat silence. It soothed her aching head and steadied her heart. When she went back, she would be her usual cheerful self.
She was tired, though, and longing for her own bed, and so at last she moved closer to the forge, stepping from space to space without bothering to cross the intervening distance. It was warmer near the Forge, and the hummingbirds and frogs were lively, filling the air with croaks and chirrups. The air was moist, and there was a rich smell of earth. She breathed it in, stretched her arms out and teleported into the Grand Foyer.
It was big and empty, but after the explosion of her room Jade had rigged up a rough bed from spare blankets and cushions, for those times when she needed to be far away. There were alchemised squiddles piled all around it, and some of her favourite books from the library. She’d always liked cosy spaces, and that need had only become stronger since she’d merged with what was left of Bec.
Much as she wanted to do nothing but sleep, the wrongness that had struck her the moment she entered the room changed her mind. There was something different here. She didn’t even have to guess – the pull of it drew her to one corner, and she saw the window.
It was like a small door, hovering about a foot above the ground, visible only from one side. It opened into a small square, where a cracked fountain coughed rusty water into a leaf-choked bowl. The air was warm and desolate, perfumed with flowers but devoid of people. It was an eerie feeling.
Jade examined the window for several minutes, squeaking excitedly as she uncovered new things. It was a fascinating object in itself, as though two separate realities had been folded together and then cut through. Its elegance was shocking – if her fenestrated wall was a pointy stick, then this was a titanium scalpel. There was nothing spare or wasted about it.
When she was finished examining it she sat down and thought. There were no indications of disrupted time-flow, which meant that however long she spent on the other side, she would lose here. She couldn’t just up and walk out – she had responsibilities. But on the other hand, the ship would keep flying without her, as long as she checked in every so often.
She made her mind up, and folded herself back through space so that she stood in her room on the battleship once more. Then she wrote a long note, explaining that she had an idea for an experiment, which would take about two weeks, and that she would be on LOFAF while it ran, and that she would see John and Davesprite soon, and not to fight without her. Living on the battleship could be intense, and it wasn’t unusual for her to do this, though she had never gone away for so long before.
When her note was complete she locked her door and stepped back into her room. She didn’t feel any particular guilt about the lie. Whatever this window was, she definitely wasn’t going to say anything until she was sure it was safe. She folded herself back through space, directly into the Grand Foyer, and returned to the corner with the window.
It was interesting, the way her exhaustion had disappeared. She could feel excitement flowing through her fingertips at the prospect of something new, and it gave her the shivers. She contemplated the window for a little longer, just in case, but there was no sign of any danger.
She stepped through.
There was an instant where she simply breathed the air of a new universe, content and curious. Then the pain hit, and she was in searing agony, as something shifted in her on a level so basic she couldn’t understand it. It overwhelmed all her senses, left her mind reeling and raw, and when it faded it dragged her consciousness with it.
DÆMON
Name: Hermann (for both Hermann Hesse and Hermann von Helmholtz)
Sex: Male
Form: Almost settled. When he does settle, he will be a Narrow Mongoose. Wikipedia
Additional notes: Jade is thirteen and a half, which is the time when daemons settle. As such, I can’t imagine Hermann changing very much, and he will probably stay in his narrow mongoose form most of the time. When he does change it will be to other rodents and small mammals. The reason I haven’t settled him completely is because while I feel Jade is fairly sure of herself, and that her personality is well defined, I think she needs a moment of clarity to understand this herself. I would expect Hermann to settle within six months of her joining the game.
Why this form: I didn’t want Jade’s daemon to be a dog. Although she’s part dog, and her nature is in some ways quite doggish, a dog felt both too obvious and too blunt. Jade can be friendly and enthusiastic, but she has quite a subtle personality, which doesn’t really merge with the upfront nature of dogs. The mongoose, on the other hand, is a more fluid creature, small and mammalian, but dangerous. I particularly like that mongooses eat snakes. The fact that one of the most dangerous creatures in the world is prey for this small mammal is a perfect representation of the mongoose’s main trait – that although it is cute and sweet on the surface, it conceals a deadly interior. In the same way, Jade may come across as naïve and innocent, but she can bear serious grudges and is not to be underestimated.
Name: Amazing E-ko
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Over Eighteen?: Yep.
Other characters played: Anthy Himemiya
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
CHARACTER
Name: Jade Harley
Canon: Homestuck
Age: Fourteen and a half.
History: mspa wiki That will probably overlap with the personality section quite a bit, but it gives a good summary of the events in her life.
Point in canon: After Act Six Intermission One, a couple of months into her voyage across the yellow yard with John. She’s from the same timeline as Dave, though obviously more time has passed while he’s been in Cittagazze.
Window Location: In the Grand Foyer of Jade’s house on the Land of Frost and Frogs. (Pinning down a window location on a battleship moving across one metre in such a way that it’s travelling extremely fast but takes three years was hard, but the worlds that Jade took with her seemed like the best options. They’re on the battleship, but they also contain their own relative geography, which is fixed. The window, therefore, does not have to move.)
Universe: Homestuck. mspa wiki
Abilities: Jade has a glut of supernatural abilities in addition to her physical skills, so I’ll try to break it down part by part.
1. Sharpshooting. Jade is an extremely accurate marksman and is handy with guns of all types. She doesn’t like killing things, but if she needs to, her aim is unerring.
2. Nuclear science. Speaking about Jade’s alternate self, her grandson says that she “knew her way around an atom or two”, a deliberately understated explanation of Jade’s skills with nuclear physics. Her knowledge is extremely advanced for a fourteen year old, partly due to being raised by a nuclear dog and partly because she’s the Witch of Space.
3. Witch of Space powers. Each hero has their own class and aspect. Some of these have been defined by Andrew Hussie or by characters, while others remain vague. Jade’s powers do not fall into this category, although we do know that she’s at the far end of the active scale, meaning that she controls her power, rather than being controlled by it, that she uses it for offense, rather than for defence, and that it serves to benefit her directly. There is no solid definition of what a Witch does, though “manipulates her element” seems fairly clear. For the purposes of the game, I will define it as “manipulation of the fundamental properties of her aspect”, though this is subject to revision if anyone ever actually clarifies what she can do. The Space part is even more confusing. Space is one of the basic elements of Paradox Space, along with Time, and a Space player is necessary to every game. Space seems to grant control of location, momentum and size. I suspect myself that it’s based on the four forces (gravity, electromagnetism, the strong nuclear force and the weak nuclear force), but this is pure speculation at present. What all of this allows Jade to do is to move objects of any size any distance, to make herself bigger or smaller, to slow things up or speed things down, and to view reality on any macro or micro level that she chooses. She can see the whirl of galaxies and the motion of an atom. She can also walk through walls. Her God Tier also gives her immortality – she can only be killed if her death is heroic or just.
4. Becquerel powers. In addition to her Space powers, Jade inherited the powers of her dog, an Omnipoterrier called Becquerel. This has given her dog ears and a doggish personality (she barks and chases cats, for example). She also has the physical traits of someone with dog ears – her hearing is excellent, and her ears are very expressive, moving with her emotions the way a dog’s do. Becquerel, as a first guardian, was able to instantly teleport anywhere in the universe, and was impossible to harm for this reason. Jade shares this ability. However, teleportation is connected to the energy of the Green Sun, which rules over her universe as well as most universes in the Homestuck multiverse. In the spaces between universes, Jade cannot use Becquerel’s power. She may be able to teleport anyway (see Witch of Space) but this is not clear. In the scene in which she explains this, however, she also implies that she can make herself travel at the speed of light. This would, for human purposes, grant her something almost exactly like teleportation anyway.
Possessions: When she’s at home? Five worlds, all their inhabitants, everything she alchemized, and all her possessions. In Cittagazze? A store of guns, shrunk and concealed within her clothes, some of her precious Squiddle dolls, and whatever else she remembers to bring with her.
Personality: Jade Harley is a human girl from the first iteration of Earth in the Homestuck universe, and one of the players of the game that led to the creation of the universe. She has black hair, bright green eyes, glasses and buck teeth. Due to the art style, her ethnicity and body shape are impossible to tell, though her characterisation and the way she’s drawn make me think that she’s skinny and kind of gangly.
She’s by nature extremely good tempered, although she can become annoyed if she feels that people are being rude or stupid, or are treating her badly. When she is angry she swears quite a bit, and her tone becomes aggressive. She’ll keep pushing the point, even if the other person wants to drop it. Otherwise her tone is enthusiastic, and when she types she uses a lot of exclamation marks and emoticons. Physically that probably translates to having a voice that rises and dips quite a lot, and to making exaggerated gestures when she speaks.
Jade is extremely clever, in both the textbook and the emotional sense. I mentioned her knowledge of nuclear physics, an indication of how comfortable she is with abstract concepts. She’s very open-minded, and so she picks up new information quickly. She knew a lot more than the other players for the early part of the story, which led her to appear mysterious and wise. Though it wasn’t precognition, it did give her a strong attachment to doing things in the right order, and she hates time jumbles.
Jade’s emotional capacity is as great as her intelligence. She understands people on a very comprehensive level, seeing past the barriers they put up and quickly establishing their real motivations. This doesn’t equate to trust or liking, though. Jade is not fond of weak willed people, or anyone whose emotional state is unrepentantly gloomy. She doesn’t mind people who challenge her, though. (See her frienships with Karkat and Dave.)
How quick she is to make new friends is debatable. She certainly became friends with the humans at a young age, but she was forewarned that she was going to become friends with them, and she blocked the trolls very quickly when they annoyed her. My own inclination is that Jade gives everyone a chance, but she’s wary about opening herself up completely.
She would much rather be a listener than confide her problems to other people. Partly that’s because she seems to enjoy giving advice, and partially it’s because she likes to present her own best face to the world. The traits that Jade despises in others she also despises in herself, and so she doesn’t like to allow herself to show weakness or fear.
Jade was raised on an island in the Pacific Ocean, completely isolated, with only the stuffed and mounted body of her grandfather and her dog (actually a first guardian called Bequerel) for company. In spite of these unusual circumstances, she seems to have had a very happy childhood. Partially this was due to the influence of John, Rose and Dave, but it also comes in part from the fact that she “woke up” early. “Waking up” means that when you go to sleep on Earth, you become another version of yourself on a moon, either Derse or Prospit. Jade woke up on Prospit, and spent her childhood with the citizens there. That would have counteracted some of her lonliness, but as the citizens were not human, real physical people are still a bit of a novelty to her. She’s very happy to finally meet them, though.
Waking up on Prospit gave Jade a distinct advantage. She was also able to see the future in the prophetic clouds of Skaia, a nearby planet, leading her friends to think she was psychic. This is not the case: she simply had extra information and the intelligence to put it together. Jade spent a lot of time on Prospit as a child due to what appeared to be narcolepsy. It later turned out that this was one of the trolls affecting her mind, and she no longer suffers from the condition.
Her intuition is also notable. She has an uncanny knack for guessing things correctly, whether that’s as simple as winning a game of memory or as complex as putting together a small generator without blueprints. She’s a lucky girl.
Jade is extremely brave and quite self-sacrificing. She wouldn’t hesitate to end her own life if she thought it would save the universe. She really does want to help people, although if you waste her time or turn down a chance when she offers it to you, you probably won’t get a second opportunity.
Jade is not without flaws. She’s a sheltered girl, and probably too willing to believe the best of people, even when they have proven themselves to be dangerous or evil. At the same time her temper can flare up more easily than any of the other kids, and when she is angry she can be very aggressive.
Her chat quirk is that she uses no capitals or apostrophes, and types in bright lime green.
Thread Sample: Microcosm Bakerstreet
Prose Sample: It had been a long day. The Salamanders and Carapacians had gotten into a minor tussle over cake, which had then evolved into a mock battle at Davesprite’s instigation (for ironic purposes, of course), which had taken most of the day to sort out. Jade had a faint, numbing headache and a need to be alone.
Rather than retire to the suite of rooms on the battleship set aside for her, she decided to teleport to the land of Frost and Frogs, currently orbiting around her bedside lamp. It was but the work of a moment: one shift in relative dimension and she was a little girl in a big snowfield, though the sky remained a rather flat and glaring yellow. They hadn’t been able to do anything about the battleship walls, no matter how much paint they alchemized.
Jade spent some time ambling across the snowy vistas of her own world, enjoying the total neutrality of the view and the flat silence. It soothed her aching head and steadied her heart. When she went back, she would be her usual cheerful self.
She was tired, though, and longing for her own bed, and so at last she moved closer to the forge, stepping from space to space without bothering to cross the intervening distance. It was warmer near the Forge, and the hummingbirds and frogs were lively, filling the air with croaks and chirrups. The air was moist, and there was a rich smell of earth. She breathed it in, stretched her arms out and teleported into the Grand Foyer.
It was big and empty, but after the explosion of her room Jade had rigged up a rough bed from spare blankets and cushions, for those times when she needed to be far away. There were alchemised squiddles piled all around it, and some of her favourite books from the library. She’d always liked cosy spaces, and that need had only become stronger since she’d merged with what was left of Bec.
Much as she wanted to do nothing but sleep, the wrongness that had struck her the moment she entered the room changed her mind. There was something different here. She didn’t even have to guess – the pull of it drew her to one corner, and she saw the window.
It was like a small door, hovering about a foot above the ground, visible only from one side. It opened into a small square, where a cracked fountain coughed rusty water into a leaf-choked bowl. The air was warm and desolate, perfumed with flowers but devoid of people. It was an eerie feeling.
Jade examined the window for several minutes, squeaking excitedly as she uncovered new things. It was a fascinating object in itself, as though two separate realities had been folded together and then cut through. Its elegance was shocking – if her fenestrated wall was a pointy stick, then this was a titanium scalpel. There was nothing spare or wasted about it.
When she was finished examining it she sat down and thought. There were no indications of disrupted time-flow, which meant that however long she spent on the other side, she would lose here. She couldn’t just up and walk out – she had responsibilities. But on the other hand, the ship would keep flying without her, as long as she checked in every so often.
She made her mind up, and folded herself back through space so that she stood in her room on the battleship once more. Then she wrote a long note, explaining that she had an idea for an experiment, which would take about two weeks, and that she would be on LOFAF while it ran, and that she would see John and Davesprite soon, and not to fight without her. Living on the battleship could be intense, and it wasn’t unusual for her to do this, though she had never gone away for so long before.
When her note was complete she locked her door and stepped back into her room. She didn’t feel any particular guilt about the lie. Whatever this window was, she definitely wasn’t going to say anything until she was sure it was safe. She folded herself back through space, directly into the Grand Foyer, and returned to the corner with the window.
It was interesting, the way her exhaustion had disappeared. She could feel excitement flowing through her fingertips at the prospect of something new, and it gave her the shivers. She contemplated the window for a little longer, just in case, but there was no sign of any danger.
She stepped through.
There was an instant where she simply breathed the air of a new universe, content and curious. Then the pain hit, and she was in searing agony, as something shifted in her on a level so basic she couldn’t understand it. It overwhelmed all her senses, left her mind reeling and raw, and when it faded it dragged her consciousness with it.
DÆMON
Name: Hermann (for both Hermann Hesse and Hermann von Helmholtz)
Sex: Male
Form: Almost settled. When he does settle, he will be a Narrow Mongoose. Wikipedia
Additional notes: Jade is thirteen and a half, which is the time when daemons settle. As such, I can’t imagine Hermann changing very much, and he will probably stay in his narrow mongoose form most of the time. When he does change it will be to other rodents and small mammals. The reason I haven’t settled him completely is because while I feel Jade is fairly sure of herself, and that her personality is well defined, I think she needs a moment of clarity to understand this herself. I would expect Hermann to settle within six months of her joining the game.
Why this form: I didn’t want Jade’s daemon to be a dog. Although she’s part dog, and her nature is in some ways quite doggish, a dog felt both too obvious and too blunt. Jade can be friendly and enthusiastic, but she has quite a subtle personality, which doesn’t really merge with the upfront nature of dogs. The mongoose, on the other hand, is a more fluid creature, small and mammalian, but dangerous. I particularly like that mongooses eat snakes. The fact that one of the most dangerous creatures in the world is prey for this small mammal is a perfect representation of the mongoose’s main trait – that although it is cute and sweet on the surface, it conceals a deadly interior. In the same way, Jade may come across as naïve and innocent, but she can bear serious grudges and is not to be underestimated.